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java.lang.Objectendrov.windowViewer3Dimset.voxel.StackRendererInterface
endrov.windowViewer3Dimset.voxel.Stack3D
public class Stack3D
Render stack using 3d texture
| Nested Class Summary | |
|---|---|
class |
Stack3D.Stack3DRenderState
|
| Nested classes/interfaces inherited from class endrov.windowViewer3Dimset.voxel.StackRendererInterface |
|---|
StackRendererInterface.ChannelSelection, StackRendererInterface.ChanProp |
| Field Summary |
|---|
| Fields inherited from class endrov.windowViewer3Dimset.voxel.StackRendererInterface |
|---|
newisReady, newlastFrame, outOfDate, stopBuildThread |
| Constructor Summary | |
|---|---|
Stack3D()
|
|
| Method Summary | |
|---|---|
java.util.Collection<BoundingBox3D> |
adjustScale(Viewer3DWindow w)
Return suitable scale of model for navigation purposes |
java.util.Collection<javax.vecmath.Vector3d> |
autoCenterMid()
Give suitable center of all objects |
double |
autoCenterRadius(javax.vecmath.Vector3d mid)
Given a middle position, figure out radius required to fit objects |
static int |
ceilPower2(int s)
Ceil to nearest 2^ |
void |
clean(javax.media.opengl.GL gl)
Dispose all stacks. |
void |
loadGL(javax.media.opengl.GL gl)
|
boolean |
newCreate(ProgressHandle progh,
Viewer3DWindow.ProgressMeter pm,
EvDecimal frame,
java.util.List<StackRendererInterface.ChannelSelection> chsel2,
Viewer3DWindow w)
|
void |
render(javax.media.opengl.GL glin,
java.util.List<TransparentRenderer3D> transparentRenderers,
EvGLCamera cam,
boolean solidColor,
boolean drawEdges,
boolean mixColors,
Viewer3DView view)
Render entire stack |
| Methods inherited from class endrov.windowViewer3Dimset.voxel.StackRendererInterface |
|---|
renderEdge, stopCreate |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public Stack3D()
| Method Detail |
|---|
public void clean(javax.media.opengl.GL gl)
clean in class StackRendererInterface
public boolean newCreate(ProgressHandle progh,
Viewer3DWindow.ProgressMeter pm,
EvDecimal frame,
java.util.List<StackRendererInterface.ChannelSelection> chsel2,
Viewer3DWindow w)
newCreate in class StackRendererInterfacepublic java.util.Collection<BoundingBox3D> adjustScale(Viewer3DWindow w)
adjustScale in class StackRendererInterfacepublic java.util.Collection<javax.vecmath.Vector3d> autoCenterMid()
autoCenterMid in class StackRendererInterfacepublic double autoCenterRadius(javax.vecmath.Vector3d mid)
autoCenterRadius in class StackRendererInterfacepublic void loadGL(javax.media.opengl.GL gl)
loadGL in class StackRendererInterface
public void render(javax.media.opengl.GL glin,
java.util.List<TransparentRenderer3D> transparentRenderers,
EvGLCamera cam,
boolean solidColor,
boolean drawEdges,
boolean mixColors,
Viewer3DView view)
render in class StackRendererInterfacepublic static int ceilPower2(int s)
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